Class PlayerEvent

Generated

from message moosync.types.PlayerEvent

Hierarchy (view full)

Constructors

Properties

event: {
    case: "play";
    value: boolean;
} | {
    case: "pause";
    value: boolean;
} | {
    case: "ended";
    value: boolean;
} | {
    case: "loading";
    value: boolean;
} | {
    case: "timeUpdate";
    value: Duration;
} | {
    case: "error";
    value: string;
} | {
    case: undefined;
    value?: undefined;
}

Type declaration

  • case: "play"
  • value: boolean

    Generated

    from field: bool play = 1;

Type declaration

  • case: "pause"
  • value: boolean

    Generated

    from field: bool pause = 2;

Type declaration

  • case: "ended"
  • value: boolean

    Generated

    from field: bool ended = 3;

Type declaration

  • case: "loading"
  • value: boolean

    Generated

    from field: bool loading = 4;

Type declaration

  • case: "timeUpdate"
  • value: Duration

    Generated

    from field: google.protobuf.Duration time_update = 5;

Type declaration

  • case: "error"
  • value: string

    Generated

    from field: string error = 6;

Type declaration

  • case: undefined
  • Optional value?: undefined

Generated

from oneof moosync.types.PlayerEvent.event

fields: FieldList
runtime: ProtoRuntime
typeName: "moosync.types.PlayerEvent" = "moosync.types.PlayerEvent"

Methods

  • Create a deep copy.

    Returns PlayerEvent

  • Compare with a message of the same type. Note that this function disregards extensions and unknown fields.

    Returns boolean

  • Parse from binary data, merging fields.

    Repeated fields are appended. Map entries are added, overwriting existing keys.

    If a message field is already present, it will be merged with the new data.

    Parameters

    Returns this

  • Parse a message from a JSON value.

    Parameters

    Returns this

  • Parse a message from a JSON string.

    Parameters

    Returns this

  • Retrieve the MessageType of this message - a singleton that represents the protobuf message declaration and provides metadata for reflection- based operations.

    Returns MessageType<PlayerEvent>

  • Serialize the message to binary data.

    Parameters

    Returns Uint8Array

  • Override for serialization behavior. This will be invoked when calling JSON.stringify on this message (i.e. JSON.stringify(msg)).

    Note that this will not serialize google.protobuf.Any with a packed message because the protobuf JSON format specifies that it needs to be unpacked, and this is only possible with a type registry to look up the message type. As a result, attempting to serialize a message with this type will throw an Error.

    This method is protected because you should not need to invoke it directly -- instead use JSON.stringify or toJsonString for stringified JSON. Alternatively, if actual JSON is desired, you should use toJson.

    Returns JsonValue

  • Serialize the message to a JSON value, a JavaScript value that can be passed to JSON.stringify().

    Parameters

    Returns JsonValue

  • Serialize the message to a JSON string.

    Parameters

    Returns string