Struct PlayerStateChangedResponse
pub struct PlayerStateChangedResponse {}Trait Implementations§
§impl Clone for PlayerStateChangedResponse
impl Clone for PlayerStateChangedResponse
§fn clone(&self) -> PlayerStateChangedResponse
fn clone(&self) -> PlayerStateChangedResponse
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for PlayerStateChangedResponse
impl Debug for PlayerStateChangedResponse
§impl Default for PlayerStateChangedResponse
impl Default for PlayerStateChangedResponse
§fn default() -> PlayerStateChangedResponse
fn default() -> PlayerStateChangedResponse
Returns the “default value” for a type. Read more
§impl Message for PlayerStateChangedResponse
impl Message for PlayerStateChangedResponse
§fn encoded_len(&self) -> usize
fn encoded_len(&self) -> usize
Returns the encoded length of the message without a length delimiter.
§fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
fn encode(&self, buf: &mut impl BufMut) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message to a buffer. Read more
§fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message to a newly allocated buffer.
§fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
fn encode_length_delimited(
&self,
buf: &mut impl BufMut,
) -> Result<(), EncodeError>where
Self: Sized,
Encodes the message with a length-delimiter to a buffer. Read more
§fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
fn encode_length_delimited_to_vec(&self) -> Vec<u8> ⓘwhere
Self: Sized,
Encodes the message with a length-delimiter to a newly allocated buffer.
§fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes an instance of the message from a buffer. Read more
§fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
fn decode_length_delimited(buf: impl Buf) -> Result<Self, DecodeError>where
Self: Default,
Decodes a length-delimited instance of the message from the buffer.
§fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes an instance of the message from a buffer, and merges it into
self. Read more§fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
fn merge_length_delimited(&mut self, buf: impl Buf) -> Result<(), DecodeError>where
Self: Sized,
Decodes a length-delimited instance of the message from buffer, and
merges it into
self.§impl PartialEq for PlayerStateChangedResponse
impl PartialEq for PlayerStateChangedResponse
impl StructuralPartialEq for PlayerStateChangedResponse
Auto Trait Implementations§
impl Freeze for PlayerStateChangedResponse
impl RefUnwindSafe for PlayerStateChangedResponse
impl Send for PlayerStateChangedResponse
impl Sync for PlayerStateChangedResponse
impl Unpin for PlayerStateChangedResponse
impl UnwindSafe for PlayerStateChangedResponse
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)